Instructor: Christiane Paul E-mail: Christiane_Paul@WHITNEY.ORG TA: Lior Bar E-mail: bar.lior@gmail.com Course Description: The seminar and production class will explore the ways in which the digital medium has affected and reconfigured the moving image and redefined the very identity of cinema as we know it. The focus of the course will be on the database as a new cinematic framework. The digital medium does not rely on the ultimately linear structure of the film frame or electronic image but transforms the image itself as well as image sequences into discrete units that can potentially be remixed in new constellations, be it through software processes or interaction by the viewer. Digital interactivity is inextricably connected to the concept of databases, the possibility of assembling and reconfiguring media elements from a compilation of image sequences. The class will outline and discuss the characteristics of the database and its impact on cinematic language from a practical and aesthetic perspective. The class will investigate the effects of software and information technologies on subjectivity and the construction of architectural space in cinema and explore how database aesthetics becomes a conceptual potential and cultural form -- a way of revealing (visual) patterns of knowledge, beliefs, and social behavior. The works of artists who have employed databases for the creation of cinematic and cultural narratives will be used as case studies and analyzed in-depth to identify technical and aesthetic approaches to database cinema. These contemporary works will be contextualized by earlier experimental films that play with structural conventions of film and the relational use of film sequences. Students will also investigate the possibilities of database cinema on a practical level. Over the course of the semester, they will complete several assignments and short films that explore diverse aspects of filmmaking rooted in the logic of the database. Among the topics covered will be the construction of non- linear narratives, relationships between the database, temporality, and spatiality, as well as the use of autonomous agents and artificial intelligence in the creation of cinema. The class will discuss strategies and effects of using software to assemble elements from a media database and edit movies in real time on the basis of the instructions given by the artists and their software. Attendance Policy: Attendance will be recorded for each class. Unexcused absences and lateness will negatively affect students' grades. Final Grades: Grades will be based on attendance and participation in class discussion; as well as completed assignments. Required Course Work: The following syllabus is subject to change. Week 1 | What is Digital Cinema |
Database Cinema?
Introduction to course: topics and course work.
Thurs 1/24Projects: "Database Logic": Mike Figgis, Time Code Christian Marclay, Video Quartet Perry Bard, Man with a movie camera Peter Greenaway, Tu lse Luper Suitcases Jim Campbell, Accumulating Psycho Week 2 | What is Digital Cinema |
Database Cinema?
Projects: Immersive Panoramic Film Installations: Michael Naimark, Interactive and Immersive Film Installations | 1977-1997 Jeffrey Shaw, Place Ruhr / Place - A User's Manual / Eve Resources: Danube TeleLectures #4 => REMIXING CINEMA: FUTURE AND PAST OF MOVING IMAGES (Lev Manovich / Sean Cubitt) Thurs 1/31Projects: Early Telecommunications Art: Overview (Media Art Net) Liza Bear, Willoughby Sharp, Sharon Grace, Carl Loeffler, Two-Way Demo: Send/Receive (1977) Kit Galloway / Sherrie Rabinowitz, Satellite Arts Project 77 Douglas Davis (with Nam June Paik, Joseph Beuys et al.), Last 9 Minutes Week 3 | Database | Cinema |
Software
Projects: Lev Manovich, Soft Cinema Thomson & Craighead, Short Films about Flying (Template Cinema) David Blair, WAXWEB Nick Crowe, Discrete Packets Thurs 2/7Introduction: MySQL and Java Training / DB CinemaThe training is intended for students who are not familiar or have very little familiarity with Java and programming principles. The purpose is to give students an understanding of the concepts of relational databases, programming process and Object Oriented programming, in particular; and to provide hands-on practice in designing and creating a MySQL database and accessing it via a Java application. Recommended MySQL documentation: MySQL's online Reference Manual (5.0) Introduction to MySQL: The relational model SQL - the interface to RDBS-s MySQL DOWNLOAD POWERPOINT Home assignment: design a database. Week 4 | Database | Cinema |
Software
Projects: Marc Lafia & Fang-Yu Lin, The Battle of Algiers Marc Lafia, Permutations Brendan Dawes Cinema Redux Jennifer & Kevin MCoy, 201, A Space Algorithm / Soft Rains ( Flickr) / Every Shot, Every Episode / Every Anvil / How I learned Thurs 2/14Practicing SQL (using MySQL)Implementing the design made at home on MySQL. Home assignment: Bruce Eckel, Thinking in Java, 1: Introduction to Objects Recommended Java book: Bruce Eckel's Thinking in Java (4th Edition) -> For java basics: Thinking in Java, 3rd Edition Revision 4.0 - November 20, 2002 -> For database connectivity (JDBC): Thinking in Enterprise Java Revision 1.1 - May 6, 2003 [Both are .zip archives containing html pages.] Week 5 | Database | Cinema |
Software
Introduction to the Java language:DOWNLOAD JAVA POWERPOINT I Home assignment: download and install Eclipse, create and run the "Hello World" program. Thurs 2/21Getting into the source: explaining a simple program.DOWNLOAD JAVA POWERPOINT II Week 6 | Database | Cinema |
Software
DOWNLOAD JAVA POWERPOINT III Home assignment: Create a class that receives input of in the form of X + Y X - Y X p Y (args[0], args[1], args[2]) Note: X p Y is X to the Yth power - X multiplied by itself Y times. Your output should be the result of the mathematical action specified in the input. Thurs 2/28Object-oriented programming:DOWNLOAD JAVA POWERPOINT IV JDBC: Week 7 | Database | Cinema |
Software
JDBC: DOWNLOAD JAVA POWERPOINT V Thurs 3/6JDBC cont.Spring Break | 3/10 - 16Week 8 | Database | Cinema | Software
Assignment 1 implementation cont.
Thurs 3/20JDBC cont.Week 9
DOWNLOAD SAMPLES: animation.pde / animation.rtf mouse.pde / mouse.rtf DOWNLOAD PROCESSING MANUAL Thurs 3/27 | Narrative and Non- Narrative Interactive Film InstallationsProjects: "Visceral Cinema" / Non-Narrative Film Installations: Scott Snibbe, Visceral Cinema: Chien Marie Sester, BE[AM] / Threatbox.us Week 10 | Narrative and Non-
Narrative Interactive Film Installations
Projects: Narrative Film (Installations): Raduz Cincera, Kinoautomat Lynn Hershman, Lorna Graham Weinbren, Erl King, Sonata Toni Dove, Artificial Changelings / Spectropia / Sally Julia Heyward, Miracles in Reverse Luc Courchesne, The Visitor, Living by Numbers (go to Installations) Thurs 4/3Using AI and bots in the filmmaking process.Projects Heide, Onesandzeros, Pocock, Stehle, Unmovie Michael Mateas, Facade Resources Chat bots: Eliza Eliza, Computer Therapist Alice IA Foundation Projects: Lynn Hershmann, Agent Ruby Ken Feingold, If/Then (2001), Sinking Feeling (2001) Week 11 | Machinima / Virtual
Worlds / Game Engines
Machinima:www.machinima.org 3D Worlds: Digital Space Commons / Traveler Active Worlds Second Life Projects: Making Movies in Virtual Worlds: Donato Mancini, Jeremy Turner and Flick Harrison, Avatara Jason Spingarn-Koff, SL: A Second Life Documentary China Tracy, i.Mirror Second Life art projects: Jakob Senneby & Simon Goldin, The Port Eva and Franco Mattes, 13 Most Beautiful Avatars / Annoying Japanese Child Dinosaur / Synthetic Performances Second Front, Spawn of the Surreal and Imaging Place SL: The U.S./Mexico Border Will Pappenheimer and John Freeman, Virta-Flaneurazine-SL Resources: Space Between People - How The Virtual Changes Physical Architecture SL discussion on the empire mailing list, August 07 Thurs 4/10SL Resources:Photos and Machinima Blog Machinima Wiki Basic instructions for in-world capture Recording Tools: Alt-Zoom Machinima Starter Kit (in Lukanida) Cameras: Alt-Zoom Camera (from Starter Kit) Filming Path Camera (sold by Geuis Dassin) Joystick Fly Cam (open client menu, choose Joystick Flycam); walkthrough Sound: Freesound Project Other Capture Tools: Fraps (PC) Snapz Pro / iShowU (Mac) Facial Animations: Reallusion's CrazyTalk Week 12 | Machinima / Virtual
Worlds / Game Engines
SL / Machinima cont. - Assignment 2
Thurs 4/17SL / Machinima cont. - Assignment 2Week 13 | Machinima / Virtual
Worlds / Game Engines
SL / Machinima cont. - Assignment 2Thurs 4/24Intro to game engines and the moving image.Projects: Making Movies in Game Environments: Eddo Stern, Vietnam Romance / Sheik Attack Cory Arcangel, Super Mario Movie Game Engines and the Moving Image Mary Flanagan, [domestic] Margarete Jahrmann, Max Moswitzer, nybble-engine-toolZ John Gerrard Jodi, Max Payne Cheats Only Alex Galloway, Prepared Playstation Week 14 | Machinima / Virtual
Worlds / Game Engines
Assignment 3: Develop a proposal for a short machinima film based on 'footage' from games.
Thurs 5/1ProductionWeek 15 | Machinima / Virtual
Worlds / Game Engines
Final project presentation / critique
Thurs 5/8Conclusion |